the internal graphics device handle of the R# environment
graphicsDevice
01 Syntax
R_graphics.Common.Runtime.graphicsDevice
02 Methods
| Name | Overloads | Summary |
|---|---|---|
| getArgumentValue | 1 | try graphicsDevice.args at first, then this function will try to find the argument value in args2 if the argument name is missing from the graphicsDevice.args collection. |
03 Properties
| Name | Overloads | Summary |
|---|---|---|
| Item | 1 | get argument value by name |
| isEmpty | 1 | |
| Background | 1 | |
| TryMeasureFormatEncoder | 1 |
04 Fields
05 Members
getArgumentValue(
String, list)try graphicsDevice.args at first, then this function will try to find the argument value in args2 if the argument name is missing from the graphicsDevice.args collection.
Parameters
| Name | Type | Description |
|---|---|---|
ref | String | the argument name to find |
args2 | list | this argument value can be nothing |
Returns
this function is a safe function, value nothing will be returns if all argument pack is missing the required argument name key.
Item(
String)get argument value by name
Parameters
| Name | Type | Description |
|---|---|---|
ref | String | - |
Returns
this method get value directly from the graphicsDevice.args data list, an exception will be throw if the argument name key is missing.
for safely get the argument value from this object, use the graphicsDevice.getArgumentValue() method.
g
the graphics device for plot rendering
g
file
args
index
leaveOpen
dev
isEmpty
Background
TryMeasureFormatEncoder